![]() ![]() But all in all I find the battles in this game very well-scaled although I'm not doing some quests in the most ideal order and with one spellcaster that's dividing skill points between mage and priest skills, I'm perhaps underprepare magic-wise for some of these fights. The giants outside Bargha (haven't dared the Giant Castle yet), the big hoarde of undead in the Scree Pits that made me go "Oh my, this is a bit of a pickle", an eyebeast early on in the game that kicked my party's behind, several Slith avatars that did not want to die politely, and the quite interesting and very close fight with the dragon and her minions. ![]() ![]() And I have resisted the temptation to do any character editing, so I am working with my bad choices regarding his skill points. At the start he was a swordsman but I quickly realized after watching my archer destroy monsters left and right that missle weapons in this game are extremely effective, and got him a bow ASAP. So far I like this party set-up although if I had to do all over, I'd be smarter with using my rogue's skill points. My party is a warrior, an archer, a priest and a rogue who acts as a second archer and pack mule. ![]() Even the unfriendly ones can make me laugh with their dialogue. They have so much personality and character. Lots of good quests and interesting lore and I love the writing for the various NPCs. Even if the graphics are dated, the content of the gme really holds up to time. Even level 22 those banshees didn't go down that easily. I was in that area recently to get the Orb of Thralni so I could reach the last patch of mold for the Crone's quest. Oh, I know what group of banshees you're talking about. ![]()
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